November 2009
1 post
Fucking Internets
@brandonnn: I ran 5400m before hitting a wall and tumbling to my death on my iPhone. http://www.canabalt.com/
@stephbysteph: I ran 6139m before hitting a wall and tumbling to my death on my iPod touch. http://www.canabalt.com/
@stephbysteph: @brandonnn heh.
@brandonnn: @stephbysteph >:O
@schlarb: I ran 7464m before hitting a wall and tumbling to my death on my iPhone. http://www.canabalt.com/
@schlarb: That last Canabalt run was dedicated to @stephbysteph and @brandonnn.
@stephbysteph: @brandonnn @schlarb fucking internets. you can't feel awesome for more than 1 minute
@brandonnn: @stephbysteph WHOSE FAULT WAS THAT
Nov 14th
9 notes
May 2009
2 posts
The Shadow Over Eliss
To those in a rush who just want to know the details of the 1.1 update, you can skip to “Enters Eliss 1.1” So following my previous post, the critical response to Eliss has been very positive. The most recurring statement is that Eliss is nothing less than the best use of multi-touch on the iphone/itouch so far. Some compared its freshness with the release of classics like Pong or Tetris. I’m...
May 2nd
3 notes
To the Audience
Since its release, I’ve seen Eliss rocket from total obscurity to being written about by a respectable amount of blogs and played by thousands. Now, part of the point of putting all the work into it was actually this - getting it to an audience. And I won’t deceive with false modesty, with Eliss, I honestly believed I was working on something special. But I had never achieved such a thing,...
May 2nd
3 notes